clairewas
Joined: 09 Dec 2006 Posts: 1
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Posted: Sat Dec 09, 2006 3:43 am Post subject: works offline but not online...??? |
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Hi ,
I build a website using a J.Tarbell (from Levitated) codes, one from his space serie originally conceive in flash 6. It is basically customized to fit my design and I use it as a background on level one, with a slow animation, and I add buttons on the sene to navigate.
It works well when I test it in flash and on my localhost but as soon as it is uploaded on my site, none of the buttons works. Could it be an actionscript conflict beetween the codes for the background and the ones for the navigation, or beetween flash 6 codes and flash 8 (I'm working with flash 8, but the flash 6 movie is still exported as flash 6)?
If anyone know please drop me a line, I'm quite new in flash and can be sometimes a little confuse with actionscripting...
To see the page: http://www.clairewastiaux.com
Below is the code used for the background ( text are now shapes attached to it) and the rest of the page is straightforward, each buttons call a swf movie loaded with loadMovieNum on a different level.
What did I do wrong?
These are the codes
// register root as environment
Object.environment = this;
// create camera object
this.cam = {x:0, y:0, z:500, dx:0, dy:0, dz:-500};
// set environmental constants
this.fl = 1000;
// create 'space' to which all words will be attached
this.createEmptyMovieClip("space",1);
// center 'space' on the stage
space._x=300;
space._y=169;
// a string of words related to the wind
this.somewords = "wind breeze storm stormy tornado text space three dimensional infinite recursive
instance object distort environmental atmospheric blow gush whoosh thrash whirl push roar rush caress
flow swoop";
// convert the string of words into an array of words
this.wordList = new Array();
this.wordList = this.somewords.split(" ");
// create one instance for each word in the list
for (n=0;n<this.wordList.length;n++) {
// pick a word from the list
var word = Object.environment.wordList[n];
var x = random(600)-300;
var y = random(337)-169;
var z = random(Object.environment.fl*2)-Object.environment.fl;
// create an instance of the SpaceWord object
nombre = "word"+String(depth++);
initialization = {txtword: word, x: x, y: y, z: z};
space.attachMovie("spaceWord", nombre, depth, initialization);
}
this.onEnterFrame = function() {
this.cam.dz+=.5;
// move the camera to its destination
this.cam.x+=(this.cam.dx-this.cam.x)/10;
this.cam.y+=(this.cam.dy-this.cam.y)/10;
this.cam.z+=(this.cam.dz-this.cam.z)/30;
}
stop(); |
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