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 Post subject: 10 Second Club animation competition.
PostPosted: Sun Sep 05, 2004 11:16 am 
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The 10 second club is a monthly animation competition.

Here is my entry for August 2004:
http://hem.spray.se/conny.klasson/ck_aug04.mpg

Conny


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 Post subject:
PostPosted: Tue Sep 07, 2004 3:12 pm 
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Location: Perth, Australia
Wow nice stuff .. How long doe sit actually take to render a whole animation?


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 Post subject:
PostPosted: Thu Sep 09, 2004 9:11 am 
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Fruitcake wrote:
Wow nice stuff .. ?

Thanks! Unfortunatly, the voters at 10 second clup thought it was crap.
I ended up at 28:th place, of 41 entries...

Quote:
How long doe sit actually take to render a whole animation?

This animation is 220 frames, each frame render in 15 seconds (scanline)
The total render time is a bit less than 1 hour.

The creation time is another story. It took me about 2 weeks.
At my spare time. That does not include modeling and rigging
the characters...

Conny


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 Post subject: Re: 10 Second Club animation competition.
PostPosted: Thu Sep 09, 2004 12:39 pm 
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Conny wrote:
Here is my entry for August 2004:
http://hem.spray.se/conny.klasson/ck_aug04.mpg

Conny


LOL thats funny

Those guys must be REALY good at 10 Second Club for you to of only got 28th :evil:


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 Post subject:
PostPosted: Thu Sep 09, 2004 1:57 pm 
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Not so sure about that... I blame the voting system :)
Thare are some not-so-good entries above me,
and some good ones below me on the score board.

Never mind, the 10 second club is all about giving and taking feedback.
The competition is not important (until I win ;o)

And here is the winner, great work by Adam Green:
http://10secondclub.org/files/2004/8/2569.mpg
Compared to this, my entry is... well, not so good...

Conny


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 Post subject:
PostPosted: Thu Sep 09, 2004 2:24 pm 
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I didn't pay attention to the place. I just saw that that was more than what i could do in a 3d program ;)

Did you just sculpt the guys face using sculpting tools? That's the only way i've learned to do it so far ;) And i use Maya 5.0.


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 Post subject:
PostPosted: Thu Sep 09, 2004 8:48 pm 
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Fruitcake wrote:
Did you just sculpt the guys face using sculpting tools? That's the only way i've learned to do it so far ;) And i use Maya 5.0.

Not for the grey guy. His face started as this tutorial:
http://hem.spray.se/conny.klasson/tutor ... e_head.htm
When I had the general shape I converted to Editable Mesh
and sculped the details.

BoxMan's face is much more simple, made that by subdividing a box
and pushed some vertices around.

Conny


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 Post subject:
PostPosted: Thu Sep 09, 2004 9:38 pm 
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Conny i think yours was funnyer then the guy who got first place. Your grey guys face.. i love it lol


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 Post subject:
PostPosted: Fri Sep 10, 2004 12:17 am 
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Thanks a lot! :D

Conny


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 Post subject:
PostPosted: Mon May 23, 2005 8:19 pm 
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Location: Lpool, England
i think yours is boss how do you do animations and make stuff like that ???


C@L

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 Post subject:
PostPosted: Tue May 24, 2005 1:32 am 
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With 3D Studio Max perhaps?

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 Post subject:
PostPosted: Tue May 24, 2005 6:30 am 
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Yeah that's 3D Studio Max.

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 Post subject:
PostPosted: Tue May 24, 2005 10:19 pm 
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hmmm... its located in the 3DSM forum, so I think that it was
:)

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 Post subject:
PostPosted: Thu May 26, 2005 1:09 am 
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Unfortunatley, 3ds max doesn't do much animation.
You have to figure out all the movements yourself ;)

Conny


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 Post subject:
PostPosted: Thu May 26, 2005 9:16 pm 
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lol i am starting to make SIMPLE ones now using imagready lol :lol:

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