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Arch+Design material +enviroment bitmap rendering

General discussions about 3D Studio Max.
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Arch+Design material +enviroment bitmap rendering

Postby Steliosnio » Tue May 17, 2011 12:22 pm

Hello everyone! i spend many hours trying to find it by my self how to not appear tranparent my objects having on it arch+Design material(for exable copper mt ) in
combination with an image backround, loaded from render/enviroment .
Does anyone know how to help me please?
thanks!
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Re: Arch+Design material +enviroment bitmap rendering

Postby IDad » Tue May 17, 2011 2:02 pm

could you try the question again? Not sure I follow , and I'm sure many here are just as confused.
PHOTO EDITING
Image
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Re: Arch+Design material +enviroment bitmap rendering

Postby Steliosnio » Mon May 23, 2011 12:56 pm

Hi again, i find it at last!!
My problen was that i couldn't have an object (in 3d max 9 scene ) opaque after applying to it arch & design material /for exable: "copper" template.
The answer where in the main material parametres, i check the 3 boxes at the right and it become opaque!! that simple.... but iam new and self learning as a hobbyist
thanks a lot anyway for your answer!
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