It appears you have not yet registered with DEVPPL. To register please click here... (it's fast, easy and free!)

Forum

Log In Sponsors
Board index Graphic 3D Studio Max Forum

Arch+Design material +enviroment bitmap rendering

General discussions about 3D Studio Max.

Arch+Design material +enviroment bitmap rendering

Postby steliosnio on Tue May 17, 2011 11:22 am

Hello everyone! i spend many hours trying to find it by my self how to not appear tranparent my objects having on it arch+Design material(for exable copper mt ) in
combination with an image backround, loaded from render/enviroment .
Does anyone know how to help me please?
thanks!
steliosnio
 
Posts: 2
Joined: Tue May 17, 2011 9:42 am

Re: Arch+Design material +enviroment bitmap rendering

Postby iDad on Tue May 17, 2011 1:02 pm

could you try the question again? Not sure I follow , and I'm sure many here are just as confused.
PHOTO EDITING
Image
User avatar
iDad
1000+ Club
 
Posts: 1912
Joined: Fri Jul 17, 2009 6:05 pm
Location: USA

Re: Arch+Design material +enviroment bitmap rendering

Postby steliosnio on Mon May 23, 2011 11:56 am

Hi again, i find it at last!!
My problen was that i couldn't have an object (in 3d max 9 scene ) opaque after applying to it arch & design material /for exable: "copper" template.
The answer where in the main material parametres, i check the 3 boxes at the right and it become opaque!! that simple.... but iam new and self learning as a hobbyist
thanks a lot anyway for your answer!
steliosnio
 
Posts: 2
Joined: Tue May 17, 2011 9:42 am


Who is online

Users browsing this forum: No registered users and 6 guests