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How can I learn graphics/animation programming?

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Re: How can I learn graphics/animation programming?

Postby CS5PRO on Mon Jun 28, 2010 9:05 am

I would try and find a mentor - someone who is good at the skills you are looking for and then ask them if they mind teaching you. Following a mentor can significantly speed up your learning cycle.
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Re: How can I learn graphics/animation programming?

Postby HotNoob on Mon Sep 20, 2010 10:30 pm

Ok. first step is first.

You need a programming language, C# is the best for newbies, and it has a good balance between development speed, performance and flexibility. Also, since DirectX is a bitch to use, i suggest you use XNA for your graphics.

XNA is a programming framework that provides many tools that makes directX A LOT easier to use.

And no i wont mentor you; teaching people how to program has always been a bitch to me, because they are usually like, "NO YOUR WRONG, MY CODE IS NOT MESSY" or something stupid like that.
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Simply put, programming should not be taught by teachers mentors or what not, instead they should be taught by friends and project mates, and/or via code samples, and online tutorials.

Normally when i learn a new programming language, i try to make something big, but not outrageously big. For example, for my first c# project i've been working on making the game CodeName SSG: http://codenamessg.tk
It's not fancy, but i've learned a lot programming it.

i hope that helps.
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Re: How can I learn graphics/animation programming?

Postby jacobbrown on Thu Nov 25, 2010 11:20 am

Hey friend thanks for the short tutorial.

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