Hello, first post on these forums so please go easy on me and my lack of knowledge!
My main question relates to a texture that is used in a 3D game.
The problem within the game is nighlighting or backlighting of instruments...there is none!
Is it possible to edit the texture in PS to achieve backlighting at night?
I'm thinking along the lines of a watch face, during daylight the watch face appears normal, however, in the dark, the numerals glow.
Is this effect achievable and would it work in the 3D game??
Thanks for your help
Dave


