hi,
I don't know if my thoughts are any good on this, i am novice but who knows...
my self... been experimenting... a little.. since reading your post .. by making a couple of duplicate layers... then using the bas relief and then shifting that bas relieve image a few pixals and change the opacity a little....
when thinking further about this... i also thought this might be something along the lines of making a relief map...!! did a little searching and found this little tutorial.... on the site they also have links on shading and such which might usefull.... i hope this is helpful to you....
http://www.photoshoproadmap.com/Photosh ... photoshop/ note: i found another site addressing the Hough Transform meathod... I maybe mistaking but part of the meathod appears to automatically select the individual structures...but it really had little info...
http://home.postech.ac.kr/~techoe/satellite.html I hope the info is usefull...
matabhaine wrote:tried doge and burn, picture too intricate, hundreds of tiny buildings, i have been burning the sides of buildings where i can see a small shadow, but it is difficult and time consuming, done all the sat and hue stuff, found unsharp mask is the best but i want some way of selecting a dark range of colours, say only the black up to very dark grey then messing with these. thanx for the replies