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Samio
Joined: 01 Sep 2004 Posts: 5 Location: Somewhere
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Posted: Wed Sep 01, 2004 6:39 am Post subject: Walther P22's |
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I'm working on this model, its coming close to the finish product and i wanted some crits, thanks
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webmaster Site Admin

Joined: 17 Aug 2004 Posts: 3620 Location: Sweden
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Posted: Wed Sep 01, 2004 7:42 am Post subject: Re: Walther P22's |
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Nice work so far. But this detail isnt looking very round:
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Samio
Joined: 01 Sep 2004 Posts: 5 Location: Somewhere
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Posted: Wed Sep 01, 2004 9:23 am Post subject: Re: Walther P22's |
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Agreed, I was trying to save some polygons and this is what i got , lol, i don't think it has smoothing applied though, anyway its late now, ill check tomorrow, fix some stuff up and post an update  |
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lajsiiwan

Joined: 28 Aug 2004 Posts: 35 Location: Up North
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Posted: Wed Sep 01, 2004 5:18 pm Post subject: Re: Walther P22's |
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Looks quite good. I don't know how that program works so I don't know what you can improve. Looks quite good anyway  |
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Speed0
Joined: 15 Sep 2004 Posts: 1 Location: Sweden
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Posted: Mon Jul 18, 2005 10:20 pm Post subject: Re: Walther P22's |
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damn... samio you are good . trying to do a car myself... no good though. but im just a beginner |
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Pure_Graphix 100+ Club

Joined: 10 Sep 2004 Posts: 240 Location: US
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Posted: Tue Jul 19, 2005 2:11 am Post subject: Re: Walther P22's |
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i would round out the handle a bit too, if possible. i don't know the program either, but looks sharp.
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Phate 500+ Club

Joined: 21 Nov 2004 Posts: 818 Location: 127.0.0.1
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Posted: Tue Jul 19, 2005 6:42 pm Post subject: Re: Walther P22's |
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| (this is a pretty old topic... i dont know if samio is still around... or is still working on these) |
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DevLcL
Joined: 21 Oct 2005 Posts: 1
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Posted: Fri Oct 21, 2005 7:29 pm Post subject: Re: Walther P22's |
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Here's a critique.... Its way off dude... here's a pic to help you.
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guppyman
Joined: 18 Aug 2007 Posts: 5
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Posted: Sat Aug 18, 2007 7:24 pm Post subject: Re: Walther P22's |
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| Great job ... |
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