I am currently working on a river scene invloving grassy/muddyterrain, boats and standard buildings.
I am having a little trouble trying to animate water travelling around a channel shped like a U. In other words, I need the water to flow around a u-turn bend. I am also aiming to get the water to perhaps 'bounce' off the edges of the banks, and to set up an appropriate UVW map in which depicts the foamy edges.
I would be very, very grteful if anyone can give me any tips on how to overcome this problem, or prhaps send me a link to a useful tutorial.
Thanx




