SHOWING LATEST TUTORIALS
This tutorial will teach you how to manipulate the flow of particles from a shower head into a tub as particles collide with the surface of the tub in a water-like motion.
This tutorial will teach you how to model a basic LCD screen in Maya using some of the very basic tools such as the extrude tool, the scale tool, the move tool, and the split polygon object tool.
This tutorial will teach you how to simulate a cloth effect in Maya using a uniform field that reacts to forces.
This tutorial demonstrates how to use high dynamic imaging.
This tutorial explores how to create and utilize Maya in order to demonstrate cloth characteristics.
A tutorial that explains how to create a basic chalice.
The shaker node was designed primarily as a node to simulate the effect of camera shake.
While you have learned in the rolling ellipse tutorial how to roll an ellipse on the floor, we will now use this expression to build a funny moving vehicle.
Let’s break down a basic walk, step by step. For clarity, I’ve animated a simple skeleton so you can see exactly how each joint moves.
Attaching a Camera to a Motion Path (Wormhole Example)
The purpose of this handout is to show you how to rotate the wheels on a car so they follow the pace of the car as it move. By doing it this way, you will get a more accurate result without setting numerous keyframes. To do this, we will use the distance
This tutorial explains how to use dreamLipSync from dreamslab.com.
This tutorial will discuss on several issues, how to setup the geometry and how to apply passive to active key switch among them.
In this file we will go over using blend shape for facial expressions. This is an extremely easy and effective way to enhance you animations.
Blend Shape and Set Driven Key are two excellent tools for deformations and facial expressions. In the following file we will go over in detail how to use these tools to the best of their advantages to create better animations and poses.
This tutorial is derived from a recent work project which involved the animation of the dinosaur-bird Archaeopteryx and its distant cousin Caudipteryx.
This tutorial was written by Chas Jarret and invloves animating a yoyo with the attached string wrapping around the fingers of a deforming hand.
Expressions in Maya are mathematical equations. They can be used in very sophisticated ways just like in real programming. Or very simply, with amazing results.
Setup and animate wheels.
For this tutorial I'll be using a example of a button on a shirt, but this could be any object or group node like a belt buckle or a bug on the tip of a characters nose.